
Currently working on: (ordered by priority)
- A folk horror game inspired by Romanian mythology, where every trip outside the village risks both your physical body and your metaphysical identity.
- An anti-fascist game inspired by the historical Red Orchestra, where you play as mundane citizens in a loose resistance against an oppressive regime.
- A hard sci-fi game inspired by the concept of "space anomalies," where each mission deals with the hard-hitting theories of the void.
- A pastoral fantasy game inspired by Studio Ghibli that blends cozy and dark elements in an attempt to give an otherwise comfortable world some stakes.